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Game designer and head of Long Jaunt studio. We are interested in making complex PC games (like Norland).
Personal area of interest — new game mechanics and UI.
In gamedev since 2001 and still love this shit.
Selected works of past years:
Golden Land: Cold Heaven
PC, Isometric RPG, 2004.
PC, FPS, 2006.
Mobile, Detective, 2012-2014
I Am Innocent and series of mobile text thrillers,
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